Snek Tournament
Shipped a multiplayer arcade snake game with online tournaments, leaderboards and a server-backed economy.
Gameplay video
Overview
Snek Tournament is a modern take on the classic snake game: grow bigger by eating, buy abilities from a store, and outsmart opponents in online tournaments or offline matches against AI. It features an online leaderboard, five special abilities and a trophy-based economy.
My role & the team
Delivered gameplay and server-side systems for the release.
What I built
- Built smooth, performant snake controls tuned for a wide range of mobile devices.
- Implemented online multiplayer tournament mode with Photon.
- Integrated Azure PlayFab for server-side leaderboards and the trophy economy.
- Developed five special abilities and a store for buying them.
- Created challenging offline AI opponents for no-connection play.
The technical challenge
A real-time multiplayer arcade game has to feel smooth on low-end phones while keeping leaderboards and the in-game economy authoritative on the server.
My engineering approach
I tuned the controls and rendering for consistent performance across devices, ran matches through Photon, and used Azure PlayFab as the server-side authority for leaderboards and trophies.
Result
A published, cross-mode arcade game on Google Play with online tournaments and offline AI.
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